But the game’s most interesting co-op feature involves Murfy the fairy from Rayman 2, and the way he works has always been the main point of difference between each of the different versions. Just like the original game, and New Super Mario Bros., there’s also the option of four-player local co-op (but not online). Origins came close, of course, and many of its levels are available to unlock within Legends, almost providing a 2-for-1 bargain. The mix of 3D graphics and 2D gameplay works amazingly well, and has still not been bettered in any similar title.
The choreography is amazing and we would’ve quite happily have played a whole game based solely on that idea.īut that’s to take nothing away from the boss fights, which although relatively traditional in their pattern-learning structure are the very pinnacle of the game’s visual prowess.
Theyre nearly identical, but the pc version is the only one that can output in hd. I dont really like the voice acting in it though. It feels like a totally different game though. These use cartoon-ified versions of real songs (Black Betty in one particularly memorable stage) as you try and jump and punch your way through the stage in time to the music. Rayman Revolution (PS2) expands a lot more on the story and environments. The pinnacle of this cross-genre pollination is probably the musical stages that play out at the end of each world. Rayman Legends: Definitive Edition (NS) – you can dress up as Mario and Luigi if you want